November 21-4: Devlog #2


Summary:

I missed last week's devlog so I just combined this week and the old one! It won't look like I did a lot, but these are bigger and important systems that definitely took longer than just project management and UI layouts, etc. I did enjoy drawing the ducks and deciding on the theme "Ducks" for the game which was recommended by my dad. The game also has a name now, "Ducks of a Feather" which is very exciting.

Updates:

  • Card GUI
  • Placing cards
  • Spatial sense for cards
  • Custom resources for decks & cards
  • Art
  • Game name
  • Damaging and destroying
  • Mana (eggs)


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