December 5-11: Devlog #3
Devlog #3!
I got lots done this past week! The game's prototype or the 'MVP' is done! The game is playable (Yes it's very work in progress) but you can sit down and play a game! ๐ My goal was to have the prototype done before winter break (23rd), so I'm glad it's finished!
Here's a screenshot of what the UI looks like, there are now five cards made for the game! Duck, Robo Duck, Wizard Duck, Demon Duck, and Pylon Duck (I 100% did not spell it 'pilon'). It's a bit empty right now and needs a lot of polish, VFX, and UX improvements because it's still very simple and incomplete.
Updates:
- Simple particles and VFX
- Card draw
- Alternating turns
- 2 new cards
- UI Passover
- Menus
Here's an image of the work-in-progress title screen. Text effects!
GitHub Repository:
https://github.com/LRD678/Ducks-Of-A-Feather
Above is the link to my public GitHub repository! Feel free to look at the code or changes!
๐ฆ Ducks of a Feather ๐ฆ
A flurry of feathers and quacks. A gaggle of ducks who are... for someone reason battling?
More posts
- December 12-18: Devlog #4Dec 18, 2022
- November 21-4: Devlog #2Dec 04, 2022
- November 14-20: Devlog #1Nov 20, 2022
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